Byrnes Hall

Byrnes Hall is the place to live if you’re a first-year engineering student. Byrnes and Lever both house the first-year engineering Living-Learning Community, RISE. Byrnes is considered a Highrise and is part of the Bryan Mall community. It is centrally located near Schilletter dining hall and The Hendrix Center.

  • Number of residential rooms
    462 Spaces
  • Room rate
    $
  • Resident type
    First Year
  • Coed
Manning Room

Taylor Hanley

Community Director of Byrnes & Lever

Say Thanks to Taylor Hanley

Noah Burkes

Graduate Community Director of Byrnes and Lever

Say Thanks to Noah Burkes

Pamela Ianiro

Graduate Community Director of Byrnes and Lever

Say Thanks to Pamela Ianiro

Byrnes

Front Desk

Say Thanks to Byrnes

Resources

What do I do if something is wrong in the room?

If you need to report a problem, please fill out a maintenance request.

For emergency service after these hours, please contact the Resident Assistant on call.

Can I have a pet?

Yes, FISH ONLY! And only in a 10 gallon or smaller aquarium. 

Service animals are permitted with approval through our Student Accessibility Services

If I have questions once I’ve settled in, who can answer these?

All university housing facilities are staffed with Resident Assistants and a Graduate Community Director. Generally Resident Assistants are undergraduate students living on the floor with total responsibility for that area. Graduate Community Directors are graduate students also residing in the building.

Additionally, each community is staffed with an Community Director. This staff member is a full-time, professional Housing employee.

How is housing priority established?

New Students housing priority for all is based on the admissions application date to the University, and not the housing application date.

Continuing Students/Bridge: Priority is based on the number of roommates, those with four roommates, then two roommates, and then singles.

Drugs and Alcohol

Drug & Alcohol Safety

Tobacco

Housing Rules

Pets

Housing Rules

Weapons & Fireworks

Housing Rules